| As a child, you exhibited a normal of unusual talents, including the ability to Double or Nothing the first day you picked up a yo-yo. So your parents, creeped out by your paranormal abilities, enrolled you in Flanders Wizard School. Before long, you earned your Beta of Topaz and could set out to make your fortune. You headed off into the wild wilderness of Febreezia in search of adventure, and upon your arrival at the great city of Waltermatthau you heard a town crier shouting about how the the Marquis of Schmalbion's underdeveloped stepsister had been kidnapped by lizardmen, and the massive reward for their rescue. Not wanting to get in the way of the plot railroad, you set out on your new quest. Everything was going great until you got attacked by more gypsies than you could handle. You were lucky to get out of there with your neck intact! Fortunately, "giving up" isn't in your dictionary (probably because it's two words), so you persevered. You fought your way through countless kobolds and bullywugs -- even a jade slaad! But eventually you found the lair of the sinister Grim Overlord Goldthwait, and were able to defeat him by knocking him into a vending machine with a lucky critical hit. Bruised but successful, you made it back to the nearby city of Calamaria and claimed your reward.
|