When you were growing up in the little town of Rusty Nail, you always wanted to be a mighty Paladin. You ended up being a Fighter instead, because you didn't have the right prime requisites.

As you wandered the back alleys of Dropseat (and let's face it, most of that place is back alleys), a hand covered your mouth while a blade pushed gently at your ribs. You let yourself be dragged into a pitch-dark abandoned tallow rending plant. A sultry female voice introduced herself as Beige Drake blood. She asked you to undertake a quest to recover the blacksmith's lost Siamese fighting fish, John. Reasoning it was the best quest you'd get until you leveled up a bit, you agreed to help.

You were rocking the house but then you wandered into a room totally full of gypsies, plus a mind flayer, which is weird because you would have figured they'd have killed each other. They made a pretty good attempt at killing you, though.

However, you knew you'd never be a mighty adventurer if you let a little setback like that stop you, and damned if you were going to end up a squire in some crummy backwater like Pitlick or Dropseat. So you pressed onward until you discovered the lair of the Shadow Necromancer Hasslehoff, and after a long and dramatic battle you successfully put an end to his evil ways. And then you looted the hell out of his hideout.

Loot:freezing lockpick of elephant seal control
elephant seal-scented spoon of invisibility
masterwork halberd of desperado slaying

Another!