At an early age, you were apprenticed to the Great Wizard Frederick, but you grew tired of having to exfoliate the floors and groom the alchemical equipment day in and day out. So, you stole a spellbook and took off to become a Wizard on your own.

You headed off into the wild wilderness of Crunkleton in search of adventure, and upon your arrival at the great city of Swampleton you heard a town crier shouting about how the a charwoman's skeletal nephew had been kidnapped by gunslingers, and the massive reward for their rescue. Not wanting to get in the way of the plot railroad, you set out on your new quest.

It wasn't a thing until you had to actually go in the dungeon. That was when you fell in a beartrap, got attacked by orphans, and got your skull bitten off by a mimic.

However, you knew you'd never be a mighty adventurer if you let a little setback like that stop you, and damned if you were going to end up a chambermaid in some crummy backwater like Pitlick or Cabbagetown. So you pressed onward until you discovered the lair of the Black Devil Lord Frazool, and after a long and dramatic battle you successfully put an end to his evil ways. And then you looted the hell out of his hideout.

Loot:+11 shoes of shark summoning
gilded censer of bewildering cat summoning
elbowpads of wimpy clairvoyance

Another!